Level 1
ST 6 PE 5 EN 5 CH 7 IN 6 AG 5 LK 6
Barter, Speech, and Melee Weapons
Bobblehead (Speech)
Bobblehead (Charisma)
Bobblehead (Strength)
Bobblehead (Perception)
Ant Might
Level 2
Lockpick +3 (20), Speech +4 (50), Barter +2 (38), Melee Weapons +4 (40), Medicine +3 (20)
Lady Killer/Black Widow
D.C. Journal of Internal Medicine => Medicine +1 (21)
Lying, Congressional Style => Speech +1 (51)
Paradise Lost => Speech +1 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (16)
Tumblers Today => Lockpick +1 (21)
Wired Reflexes
Bobblehead (Science)
Level 3
Sneak +5 (20), Lockpick +4 (25), Speech +2 (54), Repair +3 (20), Barter +2 (40)
Daddy's Boy/Girl
D.C. Journal of Internal Medicine => Medicine +1 (27)
Dream Crusher
Bobblehead (Intelligence)
Level 4
Unarmed +1 (16), Speech +6 (60), Repair +3 (25), Science +6 (40), Medicine +1 (30)
Child at Heart
Bobblehead (Medicine)
Dean's Electronics => Repair +1 (26)
Level 5
Lockpick +9 (34), Unarmed +4 (20), Big Guns +4 (20)
Educated
Bobblehead (Endurance)
D.C. Journal of Internal Medicine => Medicine +1 (41)
Bobblehead (Agility)
Lying, Congressional Style => Speech +1 (61)
Level 6
Sneak +3 (25), Lockpick +6 (40), Speech +4 (65), Explosives +3 (20), Medicine +4 (45)
Fortune Finder
Grognak the Barbarian => Melee Weapons +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (26)
Lying, Congressional Style => Speech +1 (66)
Big Book of Science => Science +1 (41)
Nikola Tesla and You => Energy Weapons +1 (18)
Tales of a Junktown Jerky Vendor => Barter +1 (41)
Bobblehead (Lockpick)
Level 7
Sneak +4 (30), Speech +4 (70), Repair +4 (30), Science +4 (50), Melee Weapons +4 (45)
Daddy's Boy/Girl
Level 8
Sneak +5 (35), Small Guns +3 (20), Energy Weapons +2 (20), Unarmed +3 (25), Barter +4 (45), Big Guns +3 (25)
Strong Back
D.C. Journal of Internal Medicine => Medicine +1 (51)
Nikola Tesla and You => Energy Weapons +1 (21)
Dean's Electronics => Repair +1 (31)
Tales of a Junktown Jerky Vendor => Barter +1 (46)
Tales of a Junktown Jerky Vendor => Barter +1 (47)
Tumblers Today => Lockpick +1 (51)
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +1 (37)
Tales of a Junktown Jerky Vendor => Barter +1 (49)
Tumblers Today => Lockpick +1 (53)
Level 9
Energy Weapons +3 (25), Lockpick +7 (60), Explosives +4 (25), Barter +1 (50), Medicine +1 (58), Big Guns +4 (30)
Daddy's Boy/Girl
Level 10
Sneak +3 (40), Small Guns +4 (25), Repair +3 (35), Science +4 (60), Melee Weapons +4 (50), Medicine +2 (60)
Nerd Rage!
Lying, Congressional Style => Speech +1 (72)
Nikola Tesla and You => Energy Weapons +1 (26)
D.C. Journal of Internal Medicine => Medicine +1 (61)
Bobblehead (Repair)
Level 11
Energy Weapons +4 (30), Unarmed +4 (30), Speech +3 (75), Explosives +5 (30), Medicine +4 (65)
Animal Friend
Duck and Cover! => Explosives +1 (31)
Guns and Bullets => Small Guns +1 (26)
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
D.C. Journal of Internal Medicine => Medicine +1 (66)
Dean's Electronics => Repair +1 (46)
Big Book of Science => Science +1 (61)
Nikola Tesla and You => Energy Weapons +1 (31)
Lying, Congressional Style => Speech +1 (76)
Level 12
Sneak +4 (45), Small Guns +4 (30), Speech +4 (80), Repair +4 (50), Science +4 (65)
Life Giver
D.C. Journal of Internal Medicine => Medicine +1 (67)
Nikola Tesla and You => Energy Weapons +1 (32)
Level 13
Sneak +5 (50), Energy Weapons +3 (35), Speech +5 (85), Explosives +4 (35), Medicine +3 (70)
Here and Now
Level 14
Small Guns +5 (35), Unarmed +5 (35), Speech +5 (90), Science +5 (70)
Lawbringer
Auto Expert
Guns and Bullets => Small Guns +1 (36)
Chinese Army: Special Ops Training Manual => Sneak +1 (51)
Grognak the Barbarian => Melee Weapons +1 (51)
Lying, Congressional Style => Speech +1 (91)
Nikola Tesla and You => Energy Weapons +1 (36)
Bobblehead (Sneak)
Level 15
Sneak +4 (65), Small Guns +4 (40), Energy Weapons +3 (39), Speech +9 (100)
Animal Friend
Level 16
Sneak +5 (70), Energy Weapons +1 (40), Unarmed +5 (40), Melee Weapons +9 (60)
Tag! (Medicine)
Guns and Bullets => Small Guns +1 (41)
Lying, Congressional Style => Speech +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (71)
Tumblers Today => Lockpick +1 (61)
Lying, Congressional Style => Speech +1 (100)
Grognak the Barbarian => Melee Weapons +1 (61)
Big Book of Science => Science +1 (71)
Level 17
Sneak +4 (75), Small Guns +4 (45), Lockpick +4 (65), Science +4 (75), Melee Weapons +4 (65)
Chem Resistant
Pugilism Illustrated => Unarmed +1 (41)
Pugilism Illustrated => Unarmed +1 (42)
Nikola Tesla and You => Energy Weapons +1 (41)
Tumblers Today => Lockpick +1 (66)
Bobblehead (Barter)
Grognak the Barbarian => Melee Weapons +1 (66)
Grognak the Barbarian => Melee Weapons +1 (67)
Level 18
Small Guns +5 (50), Energy Weapons +4 (45), Lockpick +4 (70), Unarmed +7 (49)
Comprehension
Nikola Tesla and You => Energy Weapons +2 (47)
Dean's Electronics => Repair +2 (52)
Pugilism Illustrated => Unarmed +2 (51)
Tumblers Today => Lockpick +2 (72)
Grognak the Barbarian => Melee Weapons +2 (69)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Nikola Tesla and You => Energy Weapons +2 (49)
Duck and Cover! => Explosives +2 (37)
Duck and Cover! => Explosives +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Bobblehead (Small Guns)
Level 19
Energy Weapons +1 (50), Unarmed +4 (55), Explosives +1 (40), Melee Weapons +1 (70), Medicine +10 (95), Big Guns +3 (35)
Master Trader
Pugilism Illustrated => Unarmed +2 (57)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (97)
Bobblehead (Explosives)
Level 20
Sneak +3 (80), Lockpick +4 (80), Unarmed +3 (60), Repair +3 (55), Medicine +3 (100), Big Guns +4 (39)
Explorer
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (72)
Tumblers Today => Lockpick +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Bobblehead (Energy Weapons)
Level 21
Sneak +3 (85), Lockpick +1 (83), Repair +5 (60), Explosives +3 (55), Science +5 (80), Melee Weapons +3 (75)
Grim Reaper's Sprint
Lying, Congressional Style => Speech +2 (100)
Level 22
Sneak +10 (95), Lockpick +2 (85), Explosives +5 (60), Melee Weapons +2 (77), Big Guns +1 (40)
Quantum Chemist
Level 23
Sneak +5 (100), Lockpick +5 (90), Repair +7 (67), Melee Weapons +3 (80)
Puppies!
Pugilism Illustrated => Unarmed +2 (62)
Nikola Tesla and You => Energy Weapons +2 (62)
Dean's Electronics => Repair +2 (69)
Level 24
Energy Weapons +3 (65), Lockpick +3 (93), Unarmed +3 (65), Repair +1 (70), Science +5 (85), Melee Weapons +5 (85)
Escalator to Heaven
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Duck and Cover! => Explosives +2 (62)
Level 25
Lockpick +7 (100), Explosives +3 (65), Science +7 (92), Big Guns +3 (45)
Chemist
Duck and Cover! => Explosives +2 (67)
Level 26
Explosives +3 (70), Science +8 (100), Melee Weapons +4 (89), Big Guns +5 (50)
Warmonger
Nikola Tesla and You => Energy Weapons +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Dean's Electronics => Repair +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Grognak the Barbarian => Melee Weapons +2 (91)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
Level 27
Energy Weapons +3 (70), Repair +7 (83), Barter +1 (65), Melee Weapons +9 (100)
Ninja
Duck and Cover! => Explosives +2 (72)
Level 28
Repair +17 (100), Explosives +3 (75)
Party Boy/Girl
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Level 29
Explosives +16 (95), Big Guns +4 (56)
Swift Learner
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (72)
Level 30
Small Guns +3 (72), Energy Weapons +3 (82), Unarmed +5 (87), Explosives +5 (100), Big Guns +4 (77)
Almost Perfect
Rad Regeneration
Power Armor Training
Ghoul Ecology