Strength
2
 
Perception
8
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
5
 
Big Guns
19
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
36
 
Melee Weapons
7
 
Repair
21
 
Science
21
 
Small Guns
23
 
Sneak
38
 
Speech
5
 
Unarmed
19
 
Level 1
ST 2 PE 8 EN 8 CH 1 IN 9 AG 10 LK 2
Sneak, Lockpick, and Medicine
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