Strength
2
 
Perception
3
 
Endurance
3
 
Charisma
10
 
Intelligence
10
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
27
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
42
 
Melee Weapons
11
 
Repair
42
 
Science
42
 
Small Guns
11
 
Sneak
11
 
Speech
27
 
Unarmed
13
 
Level 1
ST 2 PE 3 EN 3 CH 10 IN 10 AG 2 LK 10
Science, Repair, and Medicine
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