Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
35
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
35
 
Action Boy/Girl
Almost Perfect
Chemist
Commando
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Intense Training
Lawbringer
Master Trader
Mysterious Stranger
Nerves of Steel
Puppies!
Quantum Chemist
Silent Running
Size Matters (3)
Strong Back
Swift Learner
Tag!
Toughness
Warmonger
Level 1
ST 5 PE 1 EN 5 CH 8 IN 9 AG 6 LK 6
Lockpick, Repair, and Medicine
Level 2
Speech +19 (40)
Gun Nut
Level 3
Energy Weapons +19 (26)
Swift Learner
Level 4
Speech +19 (59)
Educated
Level 5
Lockpick +22 (46)
Intense Training (PE)
Level 6
Energy Weapons +2 (30), Lockpick +4 (50), Barter +16 (37)
Fortune Finder
Level 7
Speech +22 (81)
Gun Nut
Level 8
Small Guns +3 (30), Speech +19 (100)
Strong Back
Bobblehead (Intelligence)
Level 9
Lockpick +23 (73)
Size Matters
Bobblehead (Charisma)
Level 10
Lockpick +23 (96)
Mysterious Stranger
Bobblehead (Perception)
Level 11
Sneak +21 (38), Lockpick +2 (100)
Finesse
Level 12
Barter +23 (62)
Fast Metabolism
Bobblehead (Strength)
Level 13
Energy Weapons +23 (55)
Size Matters
Bobblehead (Endurance)
Level 14
Science +20 (45), Big Guns +3 (50)
Master Trader
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Level 15
Barter +23 (96)
Lawbringer
Level 16
Energy Weapons +19 (85), Barter +4 (100)
Tag! (Small Guns)
Level 17
Energy Weapons +15 (100), Science +8 (64)
Size Matters
Level 18
Repair +23 (84)
Silent Running
Level 19
Repair +16 (100), Science +7 (71)
Gunslinger
Level 20
Small Guns +23 (81)
Grim Reaper's Sprint
Paradise Lost => Speech +1 (100)
Level 21
Science +23 (94)
Commando
Level 22
Science +6 (100), Medicine +17 (68)
Puppies!
Level 23
Big Guns +23 (99)
Action Boy/Girl
Level 24
Small Guns +19 (100), Medicine +3 (71), Big Guns +1 (100)
Quantum Chemist
Level 25
Medicine +23 (94)
Explorer
Level 26
Sneak +17 (78), Medicine +6 (100)
Warmonger
Level 27
Sneak +22 (100), Explosives +1 (23)
Nerves of Steel
Level 28
Explosives +23 (46)
Chemist
Level 29
Explosives +23 (69)
Toughness
Level 30
Explosives +23 (100)
Almost Perfect
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