Strength
4
 
Perception
5
 
Endurance
2
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
16
 
Big Guns
10
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
26
 
Melee Weapons
14
 
Repair
26
 
Science
41
 
Small Guns
20
 
Sneak
35
 
Speech
16
 
Unarmed
10
 
Level 1
ST 4 PE 5 EN 2 CH 5 IN 10 AG 7 LK 7
Science, Lockpick, and Sneak
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