Strength
3
 
Perception
10
 
Endurance
3
 
Charisma
6
 
Intelligence
8
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
18
 
Big Guns
11
 
Energy Weapons
43
 
Explosives
26
 
Lockpick
26
 
Medicine
23
 
Melee Weapons
11
 
Repair
40
 
Science
40
 
Small Guns
13
 
Sneak
13
 
Speech
19
 
Unarmed
11
 
Swift Learner
Level 1
ST 3 PE 10 EN 3 CH 6 IN 8 AG 4 LK 6
Energy Weapons, Repair, and Science
Level 2
Energy Weapons +3 (43), Lockpick +1 (26), Speech +2 (19), Repair +4 (40), Explosives +1 (26), Barter +1 (18), Science +4 (40), Medicine +2 (23)
Swift Learner
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