Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
98
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
95
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
99
 
Repair
95
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Contract Killer
Covert Ops
Cyborg
Dream Crusher
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Lawbringer
Light Step
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Superior Defender
Tag!
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 2 PE 9 EN 1 CH 1 IN 9 AG 9 LK 9
Small Guns, Lockpick, and Sneak
Level 2
Lockpick +10 (50), Science +9 (34)
Intense Training (ST)
Bobblehead (Intelligence)
Level 3
Repair +3 (30), Science +14 (50), Medicine +3 (30)
Lady Killer/Black Widow
Level 4
Sneak +10 (50), Small Guns +10 (50)
Educated
Level 5
Sneak +8 (58), Lockpick +15 (65)
Comprehension
Level 6
Sneak +2 (60), Repair +6 (36), Science +15 (65)
Gunslinger
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (40)
Dean's Electronics => Repair +2 (38)
Dean's Electronics => Repair +2 (40)
Dean's Electronics => Repair +2 (42)
Dean's Electronics => Repair +2 (44)
Dean's Electronics => Repair +2 (46)
Duck and Cover! => Explosives +2 (29)
Duck and Cover! => Explosives +2 (31)
Duck and Cover! => Explosives +2 (33)
Duck and Cover! => Explosives +2 (35)
Dean's Electronics => Repair +2 (48)
Duck and Cover! => Explosives +2 (37)
Grognak the Barbarian => Melee Weapons +2 (15)
Guns and Bullets => Small Guns +2 (54)
Guns and Bullets => Small Guns +2 (56)
Guns and Bullets => Small Guns +2 (58)
Guns and Bullets => Small Guns +2 (60)
Guns and Bullets => Small Guns +2 (62)
Ant Might
Wired Reflexes
Level 7
Sneak +3 (75), Small Guns +13 (75), Lockpick +3 (70), Repair +2 (50), Explosives +2 (39)
Entomologist
Bobblehead (Unarmed)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Auto Expert
Booster Shot
Dream Crusher
Barkskin
Paradise Lost => Speech +2 (21)
Covert Ops
Ghoul Ecology
Hematophage
Superior Defender
Punga Power!
Rad Regeneration
Power Armor Training
Xenotech Expert
Pitt Fighter
Level 8
Unarmed +1 (20), Repair +20 (80), Barter +1 (20), Big Guns +1 (20)
Commando
Level 9
Small Guns +2 (90), Lockpick +7 (90), Speech +9 (30), Science +2 (90), Melee Weapons +3 (30)
Scrounger
Level 10
Sneak +4 (89), Energy Weapons +3 (40), Explosives +1 (50), Barter +15 (35)
Finesse
Level 11
Sneak +1 (90), Energy Weapons +7 (47), Barter +15 (50)
Mysterious Stranger
Level 12
Energy Weapons +3 (50), Speech +20 (50)
Silent Running
Level 13
Speech +23 (73)
Sniper
Level 14
Speech +17 (90), Barter +6 (56)
Light Step
Level 15
Barter +23 (79)
Lawbringer
Level 16
Unarmed +23 (43)
Better Criticals
Level 17
Unarmed +17 (60), Explosives +5 (55), Barter +1 (80)
Action Boy/Girl
Level 18
Energy Weapons +10 (60), Big Guns +13 (33)
Tag! (Explosives)
Level 19
Big Guns +23 (56)
Concentrated Fire
Level 20
Medicine +9 (59), Big Guns +14 (70)
Grim Reaper's Sprint
Level 21
Melee Weapons +20 (50), Medicine +3 (62)
Robotics Expert
Level 22
Melee Weapons +15 (65), Medicine +8 (70)
Contract Killer
Level 23
Unarmed +10 (70), Melee Weapons +5 (70), Medicine +8 (78)
Cyborg
Level 24
Unarmed +11 (81), Medicine +12 (90)
Fast Metabolism
Level 25
Unarmed +9 (90), Melee Weapons +14 (84)
Adamantium Skeleton
Level 26
Energy Weapons +2 (72), Explosives +20 (90), Melee Weapons +1 (85)
Nerves of Steel
Level 27
Energy Weapons +13 (85), Big Guns +10 (80)
Warmonger
Level 28
Energy Weapons +15 (100), Repair +8 (88)
Bloody Mess
Level 29
Small Guns +10 (100), Repair +3 (91), Science +10 (100)
Explorer
Level 30
Lockpick +6 (96), Repair +4 (95), Explosives +5 (95), Medicine +8 (98)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (99)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
BillyBadMedicine, over 11 years ago:
If this was a companion Id have him every wear Id go
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