Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
7
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
10
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
21
 
Lockpick
33
 
Medicine
22
 
Melee Weapons
21
 
Repair
35
 
Science
20
 
Small Guns
38
 
Sneak
21
 
Speech
7
 
Unarmed
17
 
Intense Training
Level 1
ST 6 PE 6 EN 6 CH 1 IN 7 AG 8 LK 6
Repair, Small Guns, and Lockpick
Level 2
Small Guns +2 (38), Lockpick +1 (33), Repair +1 (35), Explosives +4 (21), Barter +3 (10), Science +1 (20), Melee Weapons +2 (21), Medicine +3 (22)
Intense Training (ST)
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