Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Sneak, Repair, and Science
Chinese Army: Special Ops Training Manual => Sneak +1 (33)
Dean's Electronics => Repair +1 (35)
Bobblehead (Perception)
Wired Reflexes
Level 2
Small Guns +6 (28), Lockpick +11 (30)
Gun Nut
Bobblehead (Intelligence)
Guns and Bullets => Small Guns +1 (29)
Duck and Cover! => Explosives +1 (20)
Level 3
Sneak +7 (45), Small Guns +6 (35), Lockpick +1 (36), Science +4 (40)
Thief
Bobblehead (Agility)
Dean's Electronics => Repair +1 (43)
Level 4
Sneak +3 (50), Small Guns +3 (40), Lockpick +12 (48)
Comprehension
Bobblehead (Luck)
Guns and Bullets => Small Guns +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (53)
Pitt Fighter
Level 5
Small Guns +7 (50), Lockpick +1 (50), Repair +6 (50), Barter +4 (20)
Educated
Bobblehead (Endurance)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Level 6
Small Guns +5 (60), Speech +14 (30), Science +2 (47)
Gun Nut
Bobblehead (Science)
Big Book of Science => Science +2 (59)
Level 7
Small Guns +10 (70), Speech +5 (35), Repair +5 (60), Science +1 (60)
Intense Training (LK)
Bobblehead (Barter)
Tumblers Today => Lockpick +2 (52)
Level 8
Sneak +7 (60), Small Guns +5 (75), Lockpick +8 (60), Medicine +1 (23)
Commando
Barkskin
Bobblehead (Speech)
Lying, Congressional Style => Speech +2 (47)
Level 9
Small Guns +8 (83), Speech +3 (50), Repair +5 (65), Science +5 (65)
Strong Back
Bobblehead (Charisma)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Tumblers Today => Lockpick +2 (62)
Level 10
Sneak +10 (70), Small Guns +2 (85), Lockpick +8 (70), Science +1 (70)
Finesse
Bobblehead (Sneak)
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Level 11
Small Guns +5 (90), Lockpick +5 (75), Repair +6 (77), Science +5 (77)
Intense Training (IN)
Bobblehead (Lockpick)
Duck and Cover! => Explosives +2 (23)
Level 12
Small Guns +1 (91), Lockpick +5 (90), Repair +13 (90), Science +3 (80)
Silent Running
Bobblehead (Repair)
Level 13
Small Guns +4 (95), Speech +8 (60), Science +10 (90)
Sniper
Lying, Congressional Style => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Level 14
Lockpick +10 (100), Speech +2 (66), Science +10 (100)
Life Giver
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Level 15
Sneak +10 (100), Small Guns +5 (100), Barter +7 (39)
Adamantium Skeleton
Bobblehead (Energy Weapons)
Nikola Tesla and You => Energy Weapons +2 (32)
Nikola Tesla and You => Energy Weapons +2 (34)
Level 16
Energy Weapons +16 (65), Speech +5 (75), Barter +1 (40)
Tag! (Energy Weapons)
Bobblehead (Small Guns)
Level 17
Energy Weapons +15 (80), Speech +5 (80), Barter +2 (42)
Action Boy/Girl (Energy Weapons)
Nikola Tesla and You => Energy Weapons +2 (82)
Level 18
Energy Weapons +8 (90), Speech +10 (90), Barter +4 (46)
Concentrated Fire (Energy Weapons)
Bobblehead (Strength)
Level 19
Energy Weapons +10 (100), Speech +10 (100), Barter +2 (48)
Better Criticals (Energy Weapons)
Bobblehead (Medicine)
Level 20
Barter +2 (50), Medicine +20 (55)
Grim Reaper's Sprint (Energy Weapons)
Bobblehead (Explosives)
Level 21
Explosives +7 (40), Melee Weapons +7 (25), Medicine +5 (60), Big Guns +3 (21)
Chem Resistant (Energy Weapons)
Bobblehead (Big Guns)
Level 22
Big Guns +22 (53)
Explorer (Energy Weapons)
Level 23
Big Guns +22 (75)
Puppies! (Energy Weapons)
Bobblehead (Melee Weapons)
Level 24
Big Guns +22 (97)
Chemist (Energy Weapons)
Level 25
Explosives +10 (50), Medicine +9 (69), Big Guns +3 (100)
Cyborg (Energy Weapons)
Level 26
Explosives +10 (60), Medicine +12 (81)
Nerves of Steel (Energy Weapons)
Level 27
Explosives +20 (80), Medicine +2 (83)
Warmonger (Energy Weapons)
Level 28
Barter +20 (70), Medicine +2 (85)
Rad Resistance (Energy Weapons)
Level 29
Explosives +10 (90), Barter +7 (77), Medicine +5 (90)
Toughness (Energy Weapons)
Level 30
Explosives +10 (100), Barter +2 (86), Medicine +10 (100)
Almost Perfect (Energy Weapons)