Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
5
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
22
 
Big Guns
15
 
Energy Weapons
30
 
Explosives
25
 
Lockpick
43
 
Medicine
25
 
Melee Weapons
17
 
Repair
35
 
Science
50
 
Small Guns
41
 
Sneak
21
 
Speech
17
 
Unarmed
15
 
Child at Heart
Educated
Gun Nut
Gunslinger
Rad Regeneration
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 6 IN 5 AG 8 LK 6
Small Guns, Science, Energy Weapons
Bobblehead (Strength)
Bobblehead (Medicine)
Rad Regeneration
Level 2
Explosives +10 (25), Barter +5 (22)
Swift Learner
Level 3
Lockpick +15 (30)
Gun Nut
Level 4
Lockpick +5 (35), Science +10 (40)
Child at Heart
Level 5
Repair +15 (35)
Educated
Level 6
Lockpick +8 (43), Science +10 (50)
Gunslinger
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