Strength
10
 
Perception
1
 
Endurance
7
 
Charisma
1
 
Intelligence
1
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
9
 
Big Guns
36
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
24
 
Melee Weapons
27
 
Repair
9
 
Science
9
 
Small Guns
42
 
Sneak
27
 
Speech
9
 
Unarmed
21
 
Level 1
ST 10 PE 1 EN 7 CH 1 IN 1 AG 10 LK 10
Small Guns, Big Guns, and Medicine
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