Strength
7
 
Perception
8
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
8
 
Big Guns
16
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
35
 
Melee Weapons
20
 
Repair
20
 
Science
35
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
16
 
Level 1
ST 7 PE 8 EN 5 CH 1 IN 7 AG 5 LK 7
Energy Weapons, Science, and Medicine
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