Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
1
 
Intelligence
7
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
7
 
Big Guns
25
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
34
 
Melee Weapons
40
 
Repair
19
 
Science
19
 
Small Guns
7
 
Sneak
7
 
Speech
7
 
Unarmed
40
 
Level 1
ST 10 PE 6 EN 10 CH 1 IN 7 AG 1 LK 5
Medicine, Melee Weapons, and Unarmed
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