Strength
1
 
Perception
9
 
Endurance
1
 
Charisma
8
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
36
 
Big Guns
7
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
23
 
Medicine
38
 
Melee Weapons
7
 
Repair
23
 
Science
23
 
Small Guns
19
 
Sneak
19
 
Speech
21
 
Unarmed
7
 
Level 1
ST 1 PE 9 EN 1 CH 8 IN 9 AG 7 LK 5
Energy Weapons, Medicine, and Barter
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