Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
8
 
Intelligence
10
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
18%
 
Hit Points
390
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
20
 
Big Guns
24
 
Energy Weapons
6
 
Explosives
6
 
Lockpick
6
 
Medicine
89
 
Melee Weapons
100
 
Repair
75
 
Science
24
 
Small Guns
14
 
Sneak
14
 
Speech
50
 
Unarmed
24
 
Barkskin
Child at Heart
Impartial Mediation
Intense Training (5)
Pitt Fighter
Power Armor Training
Rad Resistance
Toughness
Level 1
ST 8 PE 1 EN 10 CH 5 IN 8 AG 5 LK 3
Melee Weapons, Repair, and Medicine
Level 2
Melee Weapons +15 (50), Medicine +3 (40)
Intense Training (IN)
Level 3
Repair +13 (52), Medicine +6 (48)
Intense Training (IN)
Level 4
Melee Weapons +8 (60), Medicine +12 (60)
Intense Training (ST)
Bobblehead (Strength)
Level 5
Repair +7 (59), Melee Weapons +13 (75)
Child at Heart
Power Armor Training
Level 6
Repair +10 (69), Medicine +10 (70)
Toughness
Barkskin
Level 7
Speech +9 (25), Repair +6 (75), Medicine +5 (75)
Intense Training (CH)
Level 8
Speech +15 (40), Melee Weapons +5 (80)
Impartial Mediation
Bobblehead (Charisma)
Level 9
Speech +6 (50), Melee Weapons +14 (94)
Intense Training (CH)
Level 10
Melee Weapons +6 (100), Medicine +14 (89)
Rad Resistance
Pitt Fighter
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