Strength
10
 
Perception
3
 
Endurance
3
 
Charisma
6
 
Intelligence
9
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
18
 
Big Guns
12
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
40
 
Medicine
24
 
Melee Weapons
26
 
Repair
24
 
Science
39
 
Small Guns
16
 
Sneak
14
 
Speech
33
 
Unarmed
12
 
Intense Training
Level 1
ST 10 PE 3 EN 3 CH 6 IN 9 AG 2 LK 7
Lockpick, Speech, and Science
Level 2
Sneak +2 (14), Small Guns +4 (16), Lockpick +13 (40)
Intense Training (AG)
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