Strength
1
 
Perception
8
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
25
 
Melee Weapons
7
 
Repair
25
 
Science
40
 
Small Guns
40
 
Sneak
25
 
Speech
7
 
Unarmed
15
 
Level 1
ST 1 PE 8 EN 5 CH 1 IN 10 AG 10 LK 5
Lockpick, Science, and Small Guns
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