Strength
6
 
Perception
10
 
Endurance
10
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
15%
 
Hit Points
490
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
65
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
75
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
75
 
Small Guns
100
 
Sneak
42
 
Speech
42
 
Unarmed
35
 
Ant Sight
Barkskin
Covert Ops
Cyborg
Dream Crusher
Educated
Gun Nut (2)
Hematophage
Intense Training (6)
Little Leaguer (2)
Power Armor Training
Rad Regeneration
Scoundrel (3)
Size Matters (3)
Tag!
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Lockpick, Science
Bobblehead (Strength)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Barter)
Bobblehead (Medicine)
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Wired Reflexes
Ant Sight
Dream Crusher
Covert Ops
Barkskin
Power Armor Training
Rad Regeneration
Hematophage
Level 2
Lockpick +13 (64), Science +7 (60)
Intense Training (PE)
Level 3
Lockpick +5 (71), Science +15 (75)
Intense Training (PE)
Level 4
Small Guns +15 (60), Lockpick +4 (75), Barter +1 (28)
Intense Training (EN)
Level 5
Small Guns +5 (65), Big Guns +15 (44)
Educated
Level 6
Small Guns +20 (85), Big Guns +3 (49)
Intense Training (EN)
Level 7
Energy Weapons +15 (50), Explosives +5 (40), Melee Weapons +1 (28), Big Guns +2 (53)
Intense Training (EN)
Level 8
Energy Weapons +5 (55), Explosives +15 (55), Melee Weapons +3 (31)
Intense Training (EN)
Level 9
Medicine +23 (58)
Size Matters
Level 10
Energy Weapons +21 (76), Medicine +2 (60)
Size Matters
Level 11
Small Guns +5 (90), Energy Weapons +14 (90), Melee Weapons +4 (35)
Size Matters
Level 12
Explosives +8 (63), Melee Weapons +15 (50)
Gun Nut
Level 13
Repair +5 (50), Explosives +17 (80), Melee Weapons +1 (51)
Gun Nut
Level 14
Repair +4 (54), Explosives +10 (90), Melee Weapons +9 (60)
Cyborg
Level 15
Repair +3 (57), Melee Weapons +20 (85)
Little Leaguer
Level 16
Sneak +9 (36), Repair +4 (76), Melee Weapons +10 (95)
Tag! (Repair)
Level 17
Sneak +4 (40), Repair +19 (95)
Little Leaguer
Level 18
Repair +5 (100), Medicine +18 (78)
Scoundrel
Level 19
Sneak +1 (41), Medicine +22 (100)
Scoundrel
Level 20
Sneak +1 (42), Barter +22 (65)
Scoundrel
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