Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
21
 
Medicine
38
 
Melee Weapons
13
 
Repair
23
 
Science
23
 
Small Guns
50
 
Sneak
36
 
Speech
13
 
Unarmed
13
 
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 5 IN 10 AG 8 LK 1
Small Guns, Sneak, and Medicine
Bobblehead (Intelligence)
Level 2
Small Guns +14 (50), Lockpick +6 (21)
Intense Training (AG)
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