Strength
1
 
Perception
7
 
Endurance
1
 
Charisma
10
 
Intelligence
10
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
27
 
Big Guns
9
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
56
 
Medicine
42
 
Melee Weapons
9
 
Repair
42
 
Science
32
 
Small Guns
9
 
Sneak
9
 
Speech
27
 
Unarmed
9
 
Swift Learner
Level 1
ST 1 PE 7 EN 1 CH 10 IN 10 AG 1 LK 10
Lockpick, Medicine, and Repair
Big Book of Science => Science +1 (28)
Big Book of Science => Science +1 (29)
Big Book of Science => Science +1 (30)
Big Book of Science => Science +1 (31)
Big Book of Science => Science +1 (32)
Level 2
Lockpick +20 (56)
Swift Learner
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