Strength
10
 
Perception
7
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
11%
 
Dmg Resist
15%
 
Hit Points
490
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
36
 
Big Guns
50
 
Energy Weapons
40
 
Explosives
50
 
Lockpick
80
 
Medicine
70
 
Melee Weapons
80
 
Repair
90
 
Science
80
 
Small Guns
82
 
Sneak
100
 
Speech
70
 
Unarmed
70
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Educated
Finesse
Intense Training (7)
Ninja
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 9 PE 5 EN 6 CH 1 IN 9 AG 5 LK 5
Lockpick, Science, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Lockpick +20 (50)
Intense Training (AG)
Level 3
Sneak +2 (21), Small Guns +8 (42), Science +10 (50)
Intense Training (AG)
Bobblehead (Strength)
Ant Sight
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Level 4
Sneak +7 (30), Small Guns +6 (50), Repair +2 (27), Melee Weapons +5 (40)
Educated
Level 5
Sneak +20 (50), Repair +3 (30)
Comprehension
Level 6
Sneak +10 (60), Small Guns +5 (55), Lockpick +6 (70), Science +2 (62)
Toughness
Big Book of Science => Science +2 (64)
Bobblehead (Small Guns)
Big Book of Science => Science +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Guns and Bullets => Small Guns +2 (67)
Tumblers Today => Lockpick +2 (72)
Level 7
Small Guns +1 (70), Lockpick +8 (80), Science +14 (80)
Intense Training (AG)
Level 8
Sneak +11 (75), Small Guns +10 (80), Unarmed +1 (20), Speech +1 (10)
Commando
Level 9
Energy Weapons +1 (20), Repair +10 (40), Explosives +1 (20), Melee Weapons +10 (50), Big Guns +1 (20)
Intense Training (AG)
Level 10
Sneak +3 (80), Repair +5 (45), Melee Weapons +15 (65)
Finesse
Level 11
Repair +8 (53), Melee Weapons +15 (80)
Intense Training (EN)
Level 12
Unarmed +8 (30), Speech +5 (15), Repair +10 (63)
Silent Running
Level 13
Speech +5 (20), Repair +17 (80), Barter +1 (10)
Sniper
Level 14
Speech +18 (38), Medicine +5 (40)
Intense Training (EN)
Level 15
Unarmed +8 (42), Speech +12 (50), Medicine +3 (43)
Intense Training (EN)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Repair)
Barkskin
Wired Reflexes
Level 16
Unarmed +8 (60), Medicine +15 (58)
Better Criticals
Level 17
Unarmed +5 (65), Speech +5 (65), Explosives +2 (32), Medicine +7 (65), Big Guns +4 (40)
Robotics Expert
Level 18
Unarmed +5 (70), Speech +5 (70), Explosives +8 (40), Medicine +5 (70)
Strong Back
Level 19
Energy Weapons +10 (40), Explosives +3 (43), Barter +10 (30)
Action Boy/Girl
Level 20
Explosives +7 (50), Barter +6 (36), Big Guns +10 (50)
Ninja
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