Strength
10
 
Perception
7
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
11%
 
Dmg Resist
15%
 
Hit Points
450
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
50
 
Big Guns
50
 
Energy Weapons
50
 
Explosives
50
 
Lockpick
82
 
Medicine
50
 
Melee Weapons
80
 
Repair
80
 
Science
82
 
Small Guns
82
 
Sneak
92
 
Speech
50
 
Unarmed
82
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Educated
Finesse
Hematophage
Intense Training (5)
Ninja
Paralyzing Palm
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 9 PE 5 EN 6 CH 1 IN 9 AG 5 LK 5
Lockpick, Science, and Small Guns
Bobblehead (Intelligence)
Level 2
Small Guns +10 (42), Lockpick +10 (40)
Intense Training (AG)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Sneak +20 (39)
Intense Training (AG)
Bobblehead (Agility)
Ant Sight
Level 4
Melee Weapons +15 (40), Medicine +5 (40)
Educated
Bobblehead (Luck)
Bobblehead (Perception)
Level 5
Sneak +9 (50), Lockpick +6 (50), Repair +2 (27), Melee Weapons +6 (46)
Comprehension
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Level 6
Small Guns +4 (60), Lockpick +10 (70), Repair +3 (40), Science +5 (55), Medicine +1 (41)
Toughness
Level 7
Lockpick +5 (75), Science +5 (60), Melee Weapons +4 (60), Medicine +9 (50)
Intense Training (AG)
Level 8
Sneak +4 (66), Small Guns +4 (66), Lockpick +5 (80), Science +10 (70)
Commando
Level 9
Sneak +4 (70), Small Guns +9 (75), Science +10 (80)
Strong Back
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 10
Sneak +10 (80), Small Guns +5 (80), Melee Weapons +8 (68)
Finesse
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Level 11
Unarmed +8 (37), Speech +1 (20), Repair +2 (42), Melee Weapons +12 (80)
Intense Training (AG)
Level 12
Energy Weapons +1 (30), Unarmed +13 (50), Repair +8 (50), Explosives +1 (30)
Silent Running
Level 13
Unarmed +11 (61), Repair +10 (60), Barter +1 (20), Big Guns +1 (30)
Sniper
Level 14
Unarmed +19 (80), Repair +4 (64)
Robotics Expert
Level 15
Repair +16 (80), Explosives +7 (37)
Intense Training (EN)
Barkskin
Level 16
Speech +15 (35), Explosives +8 (45)
Better Criticals
Level 17
Speech +15 (50), Explosives +5 (50), Big Guns +3 (35)
Action Boy/Girl
Hematophage
Level 18
Energy Weapons +8 (38), Big Guns +15 (50)
Paralyzing Palm
Level 19
Energy Weapons +12 (50), Barter +11 (31)
Adamantium Skeleton
Level 20
Lockpick +2 (82), Barter +19 (50), Science +2 (82)
Ninja
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