Strength
9
 
Perception
1
 
Endurance
7
 
Charisma
5
 
Intelligence
10
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
15
 
Big Guns
34
 
Energy Weapons
22
 
Explosives
7
 
Lockpick
7
 
Medicine
25
 
Melee Weapons
23
 
Repair
25
 
Science
40
 
Small Guns
11
 
Sneak
11
 
Speech
15
 
Unarmed
19
 
Level 1
ST 9 PE 1 EN 7 CH 5 IN 10 AG 3 LK 5
Big Guns, Energy Weapons, and Science
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