Strength
8
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
30
 
Big Guns
30
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
31
 
Repair
50
 
Science
56
 
Small Guns
57
 
Sneak
52
 
Speech
30
 
Unarmed
29
 
Ant Might
Comprehension
Educated
Intense Training (2)
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 4 IN 9 AG 7 LK 4
Small Guns, Sneak, and Lockpick
Bobblehead (Intelligence)
Ant Might
Level 2
Small Guns +7 (42), Lockpick +6 (35), Repair +5 (29), Science +1 (25), Medicine +1 (25)
Intense Training (AG)
Bobblehead (Small Guns)
Wired Reflexes
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 3
Sneak +2 (52), Lockpick +2 (50), Repair +10 (50), Barter +1 (26), Science +1 (37), Medicine +4 (40)
Intense Training (AG)
Level 4
Science +10 (47), Medicine +10 (50)
Educated
Level 5
Energy Weapons +3 (30), Unarmed +2 (29), Speech +5 (30), Explosives +3 (30), Barter +4 (30), Science +3 (50), Big Guns +3 (30)
Comprehension
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
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