Strength
2
 
Perception
8
 
Endurance
2
 
Charisma
3
 
Intelligence
10
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
15
 
Big Guns
41
 
Energy Weapons
25
 
Explosives
50
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
15
 
Repair
55
 
Science
55
 
Small Guns
30
 
Sneak
20
 
Speech
15
 
Unarmed
15
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 2 PE 8 EN 2 CH 3 IN 10 AG 5 LK 10
Explosives, Science, and Repair
Bobblehead (Big Guns)
Level 2
Energy Weapons +2 (25), Repair +1 (48), Explosives +2 (40), Science +3 (45), Medicine +3 (30), Big Guns +9 (30)
Gun Nut
Level 3
Lockpick +2 (25), Repair +2 (55), Explosives +5 (45), Science +1 (46), Big Guns +10 (40)
Gun Nut
Level 4
Sneak +3 (20), Small Guns +3 (30), Unarmed +2 (13), Speech +2 (15), Barter +2 (15), Science +4 (50), Melee Weapons +4 (15)
Educated
Level 5
Lockpick +10 (35), Unarmed +2 (15), Explosives +5 (50), Science +5 (55), Big Guns +1 (41)
Comprehension
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