Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
6
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
20
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
37
 
Melee Weapons
18
 
Repair
37
 
Science
18
 
Small Guns
16
 
Sneak
16
 
Speech
15
 
Unarmed
16
 
Intense Training
Level 1
ST 6 PE 7 EN 5 CH 4 IN 5 AG 5 LK 8
Energy Weapons, Medicine, and Repair
Level 2
Speech +1 (15), Repair +4 (37), Barter +6 (20), Medicine +4 (37)
Intense Training (IN)
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