Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
40
 
Small Guns
21
 
Sneak
36
 
Speech
7
 
Unarmed
15
 
Level 1
ST 5 PE 5 EN 5 CH 1 IN 10 AG 8 LK 6
Science, Lockpick, and Sneak
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