Strength
6
 
Perception
3
 
Endurance
3
 
Charisma
9
 
Intelligence
8
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
24
 
Big Guns
12
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
22
 
Melee Weapons
18
 
Repair
22
 
Science
37
 
Small Guns
14
 
Sneak
14
 
Speech
39
 
Unarmed
12
 
Level 1
ST 6 PE 3 EN 3 CH 9 IN 8 AG 4 LK 7
Speech, Lockpick, and Science
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