Strength
2
 
Perception
5
 
Endurance
2
 
Charisma
10
 
Intelligence
10
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
42
 
Big Guns
11
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
42
 
Melee Weapons
11
 
Repair
27
 
Science
27
 
Small Guns
24
 
Sneak
9
 
Speech
27
 
Unarmed
11
 
Level 1
ST 2 PE 5 EN 2 CH 10 IN 10 AG 1 LK 10
Medicine, Small Guns, and Barter
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