Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
76
 
Big Guns
96
 
Energy Weapons
96
 
Explosives
96
 
Lockpick
96
 
Medicine
96
 
Melee Weapons
96
 
Repair
96
 
Science
96
 
Small Guns
96
 
Sneak
96
 
Speech
98
 
Unarmed
67
 
Action Boy/Girl
Almost Perfect
Animal Friend
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Covert Ops
Cyborg
Educated
Entomologist
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (4)
Lawbringer
Life Giver
Nerves of Steel
Ninja
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 8 EN 4 CH 1 IN 8 AG 7 LK 8
Speech, Sneak, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +3 (40), Speech +6 (29), Explosives +3 (25), Medicine +6 (40)
Intense Training (IN)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Rad Regeneration
Level 3
Speech +20 (50)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Ant Sight
Level 4
Lockpick +20 (75)
Educated
Wired Reflexes
Barkskin
Level 5
Small Guns +23 (60)
Intense Training (AG)
Level 6
Small Guns +20 (80), Science +3 (40)
Toughness
Level 7
Repair +3 (40), Explosives +20 (60)
Bloody Mess
Covert Ops
Power Armor Training
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Level 8
Science +23 (66)
Strong Back
Level 9
Lockpick +2 (80), Science +14 (80), Medicine +7 (50)
Commando
Level 10
Sneak +3 (55), Repair +15 (55), Medicine +5 (55)
Finesse
Bobblehead (Energy Weapons)
Level 11
Sneak +5 (60), Speech +8 (68), Repair +5 (60), Medicine +5 (60)
Intense Training (EN)
Hematophage
Level 12
Sneak +10 (80), Energy Weapons +11 (48), Speech +2 (70)
Silent Running
Level 13
Energy Weapons +23 (71)
Sniper
Auto Expert
Booster Shot
Pitt Fighter
Level 14
Sneak +10 (90), Small Guns +7 (90), Energy Weapons +4 (85), Big Guns +2 (31)
Cyborg
Superior Defender
Ghoul Ecology
Punga Power!
Level 15
Energy Weapons +5 (90), Speech +10 (80), Big Guns +8 (39)
Life Giver
Level 16
Lockpick +10 (90), Science +10 (90), Big Guns +3 (42)
Better Criticals
Level 17
Repair +20 (80), Big Guns +3 (45)
Action Boy/Girl
Level 18
Barter +8 (27), Big Guns +15 (60)
Lawbringer
Level 19
Barter +23 (50)
Robotics Expert
Level 20
Repair +10 (90), Barter +10 (60), Melee Weapons +3 (30)
Grim Reaper's Sprint
Level 21
Explosives +10 (70), Melee Weapons +3 (33), Medicine +10 (70)
Pyromaniac
Level 22
Melee Weapons +23 (56)
Quantum Chemist
Level 23
Melee Weapons +23 (79)
Entomologist
Level 24
Speech +2 (90), Explosives +10 (80), Melee Weapons +1 (80), Medicine +10 (80)
No Weaknesses
Xenotech Expert
Bobblehead (Charisma)
Level 25
Sneak +5 (95), Small Guns +5 (95), Energy Weapons +5 (95), Big Guns +8 (68)
Animal Friend
Level 26
Unarmed +3 (32), Big Guns +20 (88)
Nerves of Steel
Level 27
Unarmed +23 (55)
Warmonger
Level 28
Explosives +10 (90), Science +5 (95), Medicine +8 (88)
Ninja
Level 29
Lockpick +5 (95), Repair +3 (93), Melee Weapons +8 (88), Medicine +7 (95)
Explorer
Level 30
Sneak +1 (96), Small Guns +1 (96), Energy Weapons +1 (96), Lockpick +1 (96), Unarmed +6 (67), Repair +3 (96), Explosives +6 (96), Science +1 (96), Medicine +1 (96), Big Guns +2 (96)
Almost Perfect
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