Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
99
 
Medicine
89
 
Melee Weapons
100
 
Repair
89
 
Science
89
 
Small Guns
92
 
Sneak
92
 
Speech
95
 
Unarmed
92
 
Adamantium Skeleton
Almost Perfect
Chem Resistant
Comprehension
Daddy's Boy/Girl (3)
Deep Sleep
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Little Leaguer (3)
Master Trader
Nerd Rage!
Paralyzing Palm
Rad Resistance
Scoundrel
Size Matters (3)
Strong Back
Thief
Toughness
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Speech, Science, and Repair
Level 2
Speech +8 (40), Repair +2 (45), Barter +7 (24), Science +2 (40)
Gun Nut
Level 3
Lockpick +6 (21), Barter +6 (30), Medicine +7 (30)
Gun Nut
Level 4
Lockpick +9 (30), Medicine +10 (40)
Educated
Level 5
Lockpick +2 (32), Speech +10 (50), Science +10 (50)
Comprehension
Level 6
Small Guns +4 (29), Lockpick +8 (40), Barter +10 (40)
Toughness
Level 7
Lockpick +10 (50), Barter +2 (42), Medicine +10 (50)
Little Leaguer
Level 8
Sneak +13 (28), Small Guns +1 (30), Barter +8 (50)
Strong Back
Level 9
Sneak +22 (50)
Rad Resistance
Level 10
Small Guns +20 (50), Explosives +2 (22)
Nerd Rage!
Level 11
Explosives +22 (44)
Size Matters
Level 12
Energy Weapons +16 (31), Explosives +6 (50)
Fast Metabolism
Level 13
Energy Weapons +19 (50), Melee Weapons +3 (23)
Size Matters
Level 14
Melee Weapons +22 (45)
Adamantium Skeleton
Level 15
Unarmed +17 (32), Melee Weapons +5 (50)
Size Matters
Level 16
Unarmed +12 (44), Science +10 (60)
Chem Resistant
Level 17
Unarmed +6 (50), Speech +6 (56), Barter +10 (60)
Master Trader
Level 18
Unarmed +20 (70), Speech +2 (58)
Paralyzing Palm
Level 19
Sneak +10 (60), Speech +12 (70)
Finesse
Level 20
Small Guns +10 (60), Repair +10 (60), Melee Weapons +2 (52)
Grim Reaper's Sprint
Level 21
Energy Weapons +2 (52), Barter +10 (70), Big Guns +10 (70)
Little Leaguer
Level 22
Sneak +10 (70), Small Guns +10 (70), Science +2 (62)
Deep Sleep
Level 23
Energy Weapons +1 (53), Repair +10 (75), Science +8 (70), Melee Weapons +3 (60)
Gun Nut
Level 24
Energy Weapons +7 (60), Lockpick +10 (60), Explosives +5 (60)
Daddy's Boy/Girl
Level 25
Energy Weapons +10 (70), Lockpick +2 (62), Explosives +10 (70)
Daddy's Boy/Girl
Level 26
Lockpick +8 (70), Melee Weapons +4 (64), Medicine +10 (75)
Daddy's Boy/Girl
Level 27
Unarmed +1 (71), Repair +5 (80), Melee Weapons +16 (85)
Little Leaguer
Level 28
Sneak +3 (78), Unarmed +9 (80), Speech +10 (80)
Thief
Level 29
Sneak +2 (80), Small Guns +5 (80), Energy Weapons +10 (80), Repair +5 (85)
Scoundrel
Level 30
Lockpick +2 (87), Explosives +5 (90), Barter +5 (88), Big Guns +10 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
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