Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 7 LK 7
Small Guns, Sneak, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +10 (50), Repair +6 (50), Science +3 (27)
Gun Nut
Bobblehead (Intelligence)
Rad Regeneration
Level 3
Small Guns +10 (65), Repair +8 (65), Science +2 (31)
Gun Nut
Bobblehead (Lockpick)
Bobblehead (Science)
Level 4
Small Guns +5 (70), Lockpick +5 (33), Repair +5 (70), Medicine +5 (41)
Educated
Bobblehead (Small Guns)
Level 5
Sneak +10 (50), Lockpick +12 (50), Science +1 (42)
Thief
Bobblehead (Repair)
Bobblehead (Speech)
Level 6
Sneak +10 (65), Lockpick +10 (65), Science +1 (43), Medicine +2 (43)
Thief
Barkskin
Bobblehead (Big Guns)
Bobblehead (Explosives)
Level 7
Lockpick +10 (80), Explosives +1 (29), Science +6 (49), Medicine +6 (49)
Thief
Level 8
Sneak +5 (75), Small Guns +5 (90), Lockpick +5 (85), Repair +5 (90), Explosives +1 (30), Science +1 (50), Medicine +1 (50)
Gun Nut
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Level 9
Explosives +3 (33), Science +10 (65), Medicine +10 (65)
Daddy's Boy/Girl
Ant Sight
Wired Reflexes
Level 10
Explosives +23 (58)
Daddy's Boy/Girl
Level 11
Explosives +13 (71), Science +5 (80), Medicine +5 (80)
Daddy's Boy/Girl
Hematophage
Level 12
Lockpick +3 (90), Science +10 (90), Medicine +10 (90)
Silent Running
Bobblehead (Energy Weapons)
Level 13
Energy Weapons +23 (53)
Finesse
Level 14
Energy Weapons +23 (86)
Cyborg
Level 15
Energy Weapons +4 (90), Explosives +19 (90)
Commando
Level 16
Big Guns +23 (49)
Better Criticals
Level 17
Big Guns +23 (72)
Action Boy/Girl
Level 18
Speech +5 (23), Big Guns +18 (90)
Bloody Mess
Level 19
Small Guns +5 (95), Lockpick +3 (93), Repair +5 (95), Science +5 (95), Medicine +5 (95)
Strong Back
Level 20
Energy Weapons +5 (95), Lockpick +2 (95), Speech +6 (29), Explosives +5 (95), Big Guns +5 (95)
Grim Reaper's Sprint
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)