Strength
9
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
9
 
Agility
7
 
Luck
8
 
Action Points
104
 
Carry Weight
290
 
Critical Chance
13%
 
Dmg Resist
15%
 
Hit Points
430
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
60
 
Big Guns
60
 
Energy Weapons
69
 
Explosives
60
 
Lockpick
75
 
Medicine
60
 
Melee Weapons
50
 
Repair
80
 
Science
75
 
Small Guns
70
 
Sneak
65
 
Speech
60
 
Unarmed
70
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Demolition Expert
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (4)
Paralyzing Palm
Power Armor Training
Pyromaniac
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 5 IN 7 AG 6 LK 6
Small Guns, Lockpick, Repair
Level 2
Small Guns +8 (40), Repair +6 (40), Science +3 (22)
Intense Training (ST)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Level 3
Energy Weapons +2 (30), Lockpick +7 (50), Unarmed +2 (30), Speech +2 (30), Explosives +2 (30), Barter +1 (29), Big Guns +2 (30)
Intense Training (IN)
Ant Might
Barkskin
Power Armor Training
Wired Reflexes
Rad Regeneration
Hematophage
Level 4
Sneak +5 (35), Barter +1 (30), Science +13 (50)
Comprehension
Level 5
Sneak +15 (50), Medicine +4 (38)
Educated
Level 6
Energy Weapons +20 (50), Medicine +2 (40)
Intense Training (LK)
Level 7
Speech +12 (42), Medicine +10 (50)
Toughness
Level 8
Speech +8 (50), Melee Weapons +14 (48)
Strong Back
Level 9
Explosives +20 (50), Melee Weapons +2 (50)
Commando
Level 10
Barter +2 (32), Big Guns +20 (50)
Finesse
Level 11
Unarmed +4 (36), Barter +18 (50)
Intense Training (EN)
Level 12
Small Guns +7 (60), Unarmed +14 (50), Repair +1 (56)
Sniper
Level 13
Lockpick +3 (53), Repair +19 (75)
Silent Running
Level 14
Lockpick +22 (75)
Demolition Expert
Level 15
Energy Weapons +12 (62), Explosives +10 (60)
Pyromaniac
Level 16
Speech +4 (54), Barter +10 (60), Big Guns +8 (60)
Action Boy/Girl
Level 17
Speech +6 (60), Science +6 (56), Medicine +10 (60)
Better Criticals
Level 18
Energy Weapons +2 (64), Unarmed +20 (70)
Paralyzing Palm
Level 19
Small Guns +2 (62), Energy Weapons +1 (65), Science +19 (75)
Concentrated Fire
Level 20
Small Guns +8 (70), Energy Weapons +4 (69), Sneak +5 (65), Repair +5 (80)
Grim Reaper's Sprint
Dream Crusher
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