Level 1
ST 1 PE 5 EN 6 CH 5 IN 8 AG 8 LK 7
Lockpick, Small Guns, and Sneak
Bobblehead (Medicine)
Power Armor Training
Bobblehead (Strength)
Level 2
Sneak +2 (39), Small Guns +3 (40), Repair +13 (35)
Intense Training (ST)
Level 3
Lockpick +18 (49)
Intense Training (ST)
Level 4
Sneak +6 (45), Small Guns +5 (45), Lockpick +1 (50), Speech +1 (17), Repair +5 (40)
Educated
Level 5
Lockpick +20 (70), Speech +1 (18)
Comprehension
Level 6
Speech +2 (20), Repair +10 (50), Science +6 (28), Medicine +3 (35)
Toughness
Level 7
Speech +15 (35), Science +6 (34)
Intense Training (EN)
Level 8
Lockpick +5 (75), Speech +10 (45), Science +6 (40)
Intense Training (ST)
Level 9
Sneak +1 (46), Small Guns +5 (50), Repair +10 (60), Science +5 (45)
Strong Back
Level 10
Sneak +4 (50), Speech +5 (50), Repair +10 (70), Science +2 (47)
Finesse
Bobblehead (Intelligence)
Bobblehead (Lockpick)
Bobblehead (Luck)
Level 11
Sneak +1 (51), Small Guns +1 (51), Speech +10 (60), Repair +8 (82), Science +1 (52), Medicine +1 (40)
Intense Training (IN)
Bobblehead (Melee Weapons)
Bobblehead (Perception)
Level 12
Sneak +4 (65), Small Guns +4 (55), Speech +10 (70), Science +5 (57)
Silent Running
Ant Sight
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 13
Sneak +5 (80), Small Guns +15 (70), Repair +3 (95)
Sniper
Bobblehead (Barter)
Hematophage
Wired Reflexes
Rad Regeneration
Level 14
Science +3 (60), Medicine +20 (60)
Cyborg
Barkskin
Tumblers Today => Lockpick +2 (91)
Dean's Electronics => Repair +2 (97)
Bobblehead (Big Guns)
Bobblehead (Charisma)
Bobblehead (Endurance)
Level 15
Small Guns +10 (80), Energy Weapons +13 (43)
Light Step
Bobblehead (Agility)
Bobblehead (Explosives)
Level 16
Energy Weapons +23 (66)
Better Criticals
Bobblehead (Small Guns)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
Bobblehead (Energy Weapons)
Big Book of Science => Science +2 (62)
Level 17
Sneak +3 (85), Small Guns +3 (95), Energy Weapons +4 (80), Lockpick +4 (95), Speech +1 (83), Science +8 (70)
Action Boy/Girl
Big Book of Science => Science +2 (72)
Duck and Cover! => Explosives +2 (32)
Grognak the Barbarian => Melee Weapons +2 (28)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Duck and Cover! => Explosives +2 (34)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Bobblehead (Science)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Lying, Congressional Style => Speech +2 (85)
Level 18
Sneak +11 (98), Energy Weapons +1 (81), Speech +11 (96)
Concentrated Fire
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Level 19
Energy Weapons +1 (82), Science +14 (96), Medicine +8 (68)
Intense Training (AG)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Paradise Lost => Speech +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Level 20
Energy Weapons +14 (100), Science +4 (100), Medicine +5 (75)
Grim Reaper's Sprint
Level 21
Explosives +1 (35), Barter +20 (50), Melee Weapons +2 (30)
Explorer
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
Level 22
Explosives +5 (40), Barter +10 (60), Medicine +5 (80), Big Guns +3 (39)
Puppies!
Level 23
Unarmed +2 (34), Barter +20 (80), Big Guns +1 (40)
Intense Training (PE)
Level 24
Explosives +7 (49), Barter +16 (96)
Intense Training (ST)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Booster Shot
Level 25
Unarmed +11 (45), Explosives +1 (50), Melee Weapons +1 (35), Big Guns +10 (50)
Intense Training (ST)
Pitt Fighter
Covert Ops
Level 26
Unarmed +15 (60), Medicine +8 (88)
Nerves of Steel
Level 27
Unarmed +10 (70), Explosives +5 (55), Medicine +3 (91), Big Guns +5 (55)
Intense Training (ST)
Level 28
Unarmed +1 (71), Explosives +5 (60), Melee Weapons +3 (40), Medicine +9 (100), Big Guns +5 (60)
Rad Absorption
Level 29
Unarmed +23 (94)
Paralyzing Palm
Grognak the Barbarian => Melee Weapons +2 (42)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Level 30
Explosives +11 (74), Big Guns +12 (75)
Almost Perfect