Strength
2
 
Perception
6
 
Endurance
4
 
Charisma
6
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
17
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
9
 
Repair
21
 
Science
36
 
Small Guns
36
 
Sneak
21
 
Speech
17
 
Unarmed
13
 
Level 1
ST 2 PE 6 EN 4 CH 6 IN 8 AG 8 LK 6
Small Guns, Science, and Lockpick
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