Strength
4
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
16
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
12
 
Repair
20
 
Science
35
 
Small Guns
14
 
Sneak
14
 
Speech
16
 
Unarmed
16
 
Level 1
ST 4 PE 8 EN 6 CH 6 IN 8 AG 5 LK 3
Medicine, Energy Weapons, and Science
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