Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
270
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
21
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
20
 
Repair
80
 
Science
31
 
Small Guns
45
 
Sneak
30
 
Speech
50
 
Unarmed
16
 
Educated
Fortune Finder
Gun Nut
Intense Training (2)
Strong Back
Swift Learner
Level 1
ST 6 PE 5 EN 5 CH 5 IN 7 AG 5 LK 7
Repair, Speech, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +4 (35), Speech +4 (35), Repair +5 (40), Barter +4 (20)
Swift Learner
Level 3
Small Guns +2 (18), Lockpick +5 (40), Repair +10 (52)
Intense Training (IN)
Level 4
Sneak +4 (20), Small Guns +2 (20), Speech +5 (40), Repair +7 (59)
Educated
Level 5
Sneak +5 (25), Small Guns +15 (40), Repair +1 (65)
Gun Nut
Level 6
Sneak +5 (30), Small Guns +5 (45), Repair +5 (70), Medicine +6 (38)
Fortune Finder
Level 7
Repair +10 (80), Science +9 (31), Medicine +2 (40)
Intense Training (ST)
Level 8
Lockpick +10 (50), Speech +10 (50), Barter +1 (21)
Strong Back
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