Strength
1
 
Perception
10
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
8
 
Big Guns
8
 
Energy Weapons
26
 
Explosives
26
 
Lockpick
91
 
Medicine
36
 
Melee Weapons
8
 
Repair
26
 
Science
41
 
Small Guns
41
 
Sneak
36
 
Speech
8
 
Unarmed
8
 
Thief (2)
Level 1
ST 1 PE 10 EN 1 CH 1 IN 10 AG 10 LK 7
Science, Lockpick, and Small Guns
Bobblehead (Medicine)
Level 2
Lockpick +20 (66)
Thief
Level 3
Lockpick +20 (91)
Thief
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