Strength
6
 
Perception
8
 
Endurance
7
 
Charisma
7
 
Intelligence
9
 
Agility
8
 
Luck
4
 
Action Points
106
 
Carry Weight
260
 
Critical Chance
4%
 
Dmg Resist
18%
 
Hit Points
530
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
33
 
Action Boy/Girl
Animal Friend
Ant Might
Auto Expert
Barkskin
Booster Shot
Child at Heart
Commando
Computer Whiz
Concentrated Fire
Covert Ops
Daddy's Boy/Girl
Deep Sleep
Dream Crusher
Educated
Explorer
Grim Reaper's Sprint
Gunslinger
Hematophage
Here and Now
Infiltrator
Intense Training
Light Step
Little Leaguer (2)
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Tag!
Thief
Toughness
Warmonger
Wired Reflexes
Level 1
ST 4 PE 7 EN 6 CH 6 IN 8 AG 7 LK 2
Repair, Small Guns, and Sneak
Bobblehead (Medicine)
Grognak the Barbarian => Melee Weapons +1 (12)
Level 2
Energy Weapons +1 (18), Lockpick +3 (25), Speech +10 (25), Explosives +3 (20), Science +1 (20)
Thief
Bobblehead (Strength)
Bobblehead (Intelligence)
Ant Might
Big Book of Science => Science +1 (23)
Dean's Electronics => Repair +1 (37)
Grognak the Barbarian => Melee Weapons +1 (17)
Guns and Bullets => Small Guns +1 (33)
Tales of a Junktown Jerky Vendor => Barter +1 (16)
Tumblers Today => Lockpick +1 (26)
Level 3
Energy Weapons +2 (21), Lockpick +4 (31), Speech +5 (31), Barter +4 (21), Science +2 (26), Medicine +2 (34)
Intense Training (LK)
Level 4
Sneak +2 (40), Small Guns +1 (35), Lockpick +4 (35), Speech +4 (35), Melee Weapons +7 (25), Medicine +1 (35)
Educated
Bobblehead (Lockpick)
Guns and Bullets => Small Guns +1 (36)
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (42)
Big Book of Science => Science +1 (27)
Nikola Tesla and You => Energy Weapons +1 (22)
Pugilism Illustrated => Unarmed +1 (17)
Covert Ops
Level 5
Sneak +3 (45), Small Guns +1 (40), Lockpick +2 (50), Repair +7 (45), Barter +4 (25), Melee Weapons +5 (30)
Child at Heart
Bobblehead (Explosives)
Bobblehead (Science)
Power Armor Training
Rad Regeneration
Dream Crusher
Lying, Congressional Style => Speech +1 (36)
D.C. Journal of Internal Medicine => Medicine +1 (36)
Dean's Electronics => Repair +1 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (17)
Tales of a Junktown Jerky Vendor => Barter +1 (26)
Level 6
Lockpick +5 (55), Explosives +4 (35), Science +10 (50), Big Guns +3 (20)
Toughness
Bobblehead (Endurance)
Bobblehead (Melee Weapons)
Auto Expert
Lying, Congressional Style => Speech +1 (37)
Level 7
Small Guns +5 (45), Energy Weapons +3 (25), Speech +8 (45), Barter +4 (30), Melee Weapons +2 (42)
Gunslinger
Pitt Fighter
Booster Shot
Chinese Army: Special Ops Training Manual => Sneak +1 (46)
D.C. Journal of Internal Medicine => Medicine +1 (37)
Guns and Bullets => Small Guns +1 (46)
Tumblers Today => Lockpick +1 (56)
Tales of a Junktown Jerky Vendor => Barter +1 (31)
Level 8
Sneak +4 (50), Lockpick +4 (60), Repair +4 (50), Barter +4 (35), Medicine +3 (40), Big Guns +3 (25)
Strong Back
Bobblehead (Repair)
Bobblehead (Sneak)
Duck and Cover! => Explosives +1 (36)
Grognak the Barbarian => Melee Weapons +1 (43)
Chinese Army: Special Ops Training Manual => Sneak +1 (61)
Big Book of Science => Science +1 (51)
Pugilism Illustrated => Unarmed +1 (20)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (26)
Tumblers Today => Lockpick +1 (61)
Level 9
Small Guns +4 (50), Lockpick +4 (65), Speech +5 (50), Repair +5 (65), Science +4 (55)
Commando
Bobblehead (Luck)
Wired Reflexes
Duck and Cover! => Explosives +1 (37)
Chinese Army: Special Ops Training Manual => Sneak +1 (62)
Chinese Army: Special Ops Training Manual => Sneak +1 (63)
Big Book of Science => Science +1 (56)
Lying, Congressional Style => Speech +1 (51)
Guns and Bullets => Small Guns +1 (51)
Paradise Lost => Speech +1 (52)
Tumblers Today => Lockpick +1 (66)
Nikola Tesla and You => Energy Weapons +1 (26)
Level 10
Sneak +2 (65), Small Guns +4 (55), Energy Weapons +4 (30), Speech +3 (55), Explosives +3 (40), Melee Weapons +2 (45), Big Guns +4 (30)
Here and Now
Level 11
Lockpick +9 (75), Speech +4 (59), Science +9 (65)
Animal Friend
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Barkskin
Grognak the Barbarian => Melee Weapons +1 (46)
D.C. Journal of Internal Medicine => Medicine +1 (41)
Dean's Electronics => Repair +1 (66)
Duck and Cover! => Explosives +1 (41)
Duck and Cover! => Explosives +1 (42)
Lying, Congressional Style => Speech +1 (60)
Tales of a Junktown Jerky Vendor => Barter +1 (36)
Level 12
Energy Weapons +5 (45), Repair +2 (68), Explosives +3 (45), Barter +4 (40), Melee Weapons +4 (50), Medicine +4 (45)
Silent Running
Bobblehead (Small Guns)
Bobblehead (Perception)
Dean's Electronics => Repair +1 (69)
Lying, Congressional Style => Speech +1 (61)
Guns and Bullets => Small Guns +1 (66)
Big Book of Science => Science +1 (66)
Pugilism Illustrated => Unarmed +1 (21)
Nikola Tesla and You => Energy Weapons +1 (48)
Guns and Bullets => Small Guns +1 (67)
Lying, Congressional Style => Speech +1 (62)
Level 13
Small Guns +3 (70), Energy Weapons +2 (50), Lockpick +3 (80), Speech +1 (63), Repair +1 (70), Explosives +3 (50), Science +9 (75)
Sniper
Bobblehead (Charisma)
Grognak the Barbarian => Melee Weapons +1 (51)
Guns and Bullets => Small Guns +1 (71)
Chinese Army: Special Ops Training Manual => Sneak +1 (76)
Tumblers Today => Lockpick +1 (81)
Tumblers Today => Lockpick +1 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (41)
Dean's Electronics => Repair +1 (71)
Level 14
Speech +10 (75), Repair +4 (75), Barter +8 (50)
Light Step
Bobblehead (Unarmed)
Lying, Congressional Style => Speech +1 (76)
Dean's Electronics => Repair +1 (76)
Big Book of Science => Science +1 (76)
Big Book of Science => Science +1 (77)
D.C. Journal of Internal Medicine => Medicine +1 (46)
Tales of a Junktown Jerky Vendor => Barter +1 (51)
Tales of a Junktown Jerky Vendor => Barter +1 (52)
Pugilism Illustrated => Unarmed +1 (32)
Level 15
Lockpick +8 (90), Speech +4 (80), Repair +4 (80), Science +3 (80), Melee Weapons +1 (52), Medicine +2 (48)
Robotics Expert
Bobblehead (Agility)
Grognak the Barbarian => Melee Weapons +1 (53)
Chinese Army: Special Ops Training Manual => Sneak +1 (79)
Dean's Electronics => Repair +1 (81)
Dean's Electronics => Repair +1 (82)
Duck and Cover! => Explosives +1 (51)
Grognak the Barbarian => Melee Weapons +1 (54)
Lying, Congressional Style => Speech +1 (81)
Tumblers Today => Lockpick +1 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (44)
Level 16
Small Guns +7 (80), Lockpick +9 (100), Science +5 (85), Big Guns +1 (45)
Action Boy/Girl
Bobblehead (Barter)
Hematophage
Grognak the Barbarian => Melee Weapons +1 (55)
Grognak the Barbarian => Melee Weapons +1 (56)
Dean's Electronics => Repair +1 (83)
Chinese Army: Special Ops Training Manual => Sneak +1 (80)
Lying, Congressional Style => Speech +1 (82)
Lying, Congressional Style => Speech +1 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (46)
Tumblers Today => Lockpick +1 (100)
Level 17
Repair +2 (85), Barter +3 (65), Science +15 (100), Medicine +2 (50)
Tag! (Energy Weapons)
Bobblehead (Speech)
Guns and Bullets => Small Guns +1 (81)
Lying, Congressional Style => Speech +1 (94)
Big Book of Science => Science +1 (100)
Level 18
Small Guns +3 (84), Speech +6 (100), Barter +5 (70), Melee Weapons +4 (60), Big Guns +4 (50)
Concentrated Fire (Energy Weapons)
Level 19
Small Guns +1 (85), Repair +5 (90), Melee Weapons +5 (65), Big Guns +11 (61)
Infiltrator (Energy Weapons)
Grognak the Barbarian => Melee Weapons +1 (66)
Nikola Tesla and You => Energy Weapons +1 (66)
D.C. Journal of Internal Medicine => Medicine +1 (51)
Dean's Electronics => Repair +1 (91)
Duck and Cover! => Explosives +1 (52)
Tales of a Junktown Jerky Vendor => Barter +1 (71)
Level 20
Sneak +3 (83), Energy Weapons +4 (70), Explosives +3 (55), Barter +4 (75), Melee Weapons +4 (70), Big Guns +4 (65)
Explorer (Energy Weapons)
Lying, Congressional Style => Speech +1 (100)
Dean's Electronics => Repair +1 (92)
Pugilism Illustrated => Unarmed +1 (33)
Duck and Cover! => Explosives +1 (56)
Level 21
Sneak +2 (85), Repair +3 (95), Explosives +4 (60), Medicine +13 (64)
Grim Reaper's Sprint (Energy Weapons)
Lying, Congressional Style => Speech +1 (100)
Dean's Electronics => Repair +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (65)
Tumblers Today => Lockpick +1 (100)
Level 22
Sneak +3 (88), Small Guns +15 (100), Repair +4 (100)
Deep Sleep (Energy Weapons)
Level 23
Sneak +12 (100), Energy Weapons +5 (75), Explosives +5 (65)
Quantum Chemist (Energy Weapons)
Level 24
Explosives +5 (70), Melee Weapons +10 (80), Medicine +5 (70), Big Guns +2 (67)
Ninja (Energy Weapons)
Lying, Congressional Style => Speech +1 (100)
Grognak the Barbarian => Melee Weapons +1 (81)
D.C. Journal of Internal Medicine => Medicine +1 (71)
Level 25
Energy Weapons +10 (85), Explosives +5 (80), Barter +5 (80), Big Guns +2 (69)
Little Leaguer (Energy Weapons)
Guns and Bullets => Small Guns +1 (100)
Tumblers Today => Lockpick +1 (100)
Level 26
Energy Weapons +5 (90), Melee Weapons +4 (90), Medicine +7 (78), Big Guns +6 (75)
Nerves of Steel (Energy Weapons)
Level 27
Explosives +5 (90), Barter +5 (85), Medicine +2 (80), Big Guns +10 (85)
Little Leaguer (Energy Weapons)
Big Book of Science => Science +1 (100)
Grognak the Barbarian => Melee Weapons +1 (96)
Guns and Bullets => Small Guns +1 (100)
Lying, Congressional Style => Speech +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (86)
Nikola Tesla and You => Energy Weapons +1 (91)
Level 28
Energy Weapons +9 (100), Barter +9 (95), Melee Weapons +4 (100)
Warmonger (Energy Weapons)
Lying, Congressional Style => Speech +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (81)
D.C. Journal of Internal Medicine => Medicine +1 (82)
Big Book of Science => Science +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (96)
Level 29
Explosives +5 (95), Barter +4 (100), Medicine +8 (90), Big Guns +5 (90)
Computer Whiz (Energy Weapons)
Level 30
Explosives +5 (100), Medicine +7 (100), Big Guns +10 (100)
Daddy's Boy/Girl (Energy Weapons)
Would you like to comment? Sign up for new account, or sign in if you are already a member.