Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
9
 
Agility
8
 
Luck
9
 
Action Points
106
 
Carry Weight
200
 
Critical Chance
14%
 
Dmg Resist
13%
 
Hit Points
530
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
80
 
Big Guns
57
 
Energy Weapons
60
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
85
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
85
 
Action Boy/Girl
Adamantium Skeleton
Animal Friend
Ant Sight
Booster Shot
Computer Whiz
Covert Ops
Demolition Expert
Educated
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Infiltrator
Intense Training (4)
Lawbringer
Light Step
Mister Sandman
Nerd Rage!
Ninja
Pitt Fighter
Power Armor Training
Rad Absorption
Rad Regeneration
Robotics Expert
Scoundrel
Silent Running
Sniper
Thief
Toughness
Level 1
ST 3 PE 5 EN 5 CH 6 IN 8 AG 6 LK 7
Sneak, Small Guns, and Repair
Covert Ops
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +1 (36)
Level 2
Sneak +4 (40), Small Guns +2 (45), Lockpick +4 (25), Speech +5 (25), Repair +1 (45), Science +1 (28), Melee Weapons +1 (15), Medicine +1 (25)
Gun Nut
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Rad Regeneration
Dean's Electronics => Repair +1 (56)
Tumblers Today => Lockpick +1 (36)
Level 3
Energy Weapons +2 (30), Lockpick +4 (45), Unarmed +2 (30), Speech +5 (40), Explosives +2 (30), Science +2 (40), Big Guns +2 (30)
Thief
Ant Sight
Pugilism Illustrated => Unarmed +1 (31)
Tumblers Today => Lockpick +1 (48)
Level 4
Speech +5 (45), Repair +4 (60), Science +5 (45), Medicine +5 (40)
Educated
Power Armor Training
Duck and Cover! => Explosives +1 (33)
Level 5
Small Guns +5 (60), Speech +5 (55), Explosives +2 (35), Science +5 (50), Medicine +5 (45)
Scoundrel
Pugilism Illustrated => Unarmed +1 (32)
Level 6
Sneak +5 (60), Lockpick +2 (50), Unarmed +3 (35), Speech +5 (60), Barter +2 (37), Medicine +5 (50)
Toughness
Tales of a Junktown Jerky Vendor => Barter +1 (38)
Level 7
Sneak +5 (65), Small Guns +5 (65), Speech +5 (65), Repair +5 (65), Barter +2 (40)
Gunslinger
Nikola Tesla and You => Energy Weapons +1 (33)
Level 8
Sneak +5 (70), Small Guns +5 (75), Energy Weapons +2 (35), Speech +5 (70), Repair +5 (75)
Gun Nut
Level 9
Sneak +5 (77), Speech +5 (75), Explosives +5 (40), Barter +7 (47)
Intense Training (AG)
Level 10
Sneak +8 (85), Small Guns +8 (85), Explosives +3 (43), Barter +3 (50)
Animal Friend
Duck and Cover! => Explosives +1 (44)
Level 11
Sneak +5 (90), Small Guns +5 (90), Speech +6 (81), Explosives +6 (50)
Nerd Rage!
Lying, Congressional Style => Speech +1 (82)
Lying, Congressional Style => Speech +1 (83)
Dean's Electronics => Repair +1 (76)
Level 12
Sneak +5 (100), Small Guns +5 (95), Speech +7 (90), Repair +5 (81)
Silent Running
Level 13
Small Guns +5 (100), Speech +5 (95), Repair +9 (90), Melee Weapons +2 (27), Medicine +1 (51)
Fast Metabolism
Grognak the Barbarian => Melee Weapons +1 (28)
Grognak the Barbarian => Melee Weapons +1 (29)
Grognak the Barbarian => Melee Weapons +1 (30)
Level 14
Speech +5 (100), Repair +5 (95), Science +10 (60), Medicine +2 (53)
Light Step
Big Book of Science => Science +1 (61)
Level 15
Lockpick +5 (55), Unarmed +1 (36), Explosives +5 (55), Science +4 (65), Medicine +7 (60)
Sniper
Pugilism Illustrated => Unarmed +1 (37)
Level 16
Lockpick +5 (60), Unarmed +2 (39), Repair +5 (100), Science +5 (70), Medicine +5 (65)
Action Boy/Girl
Pugilism Illustrated => Unarmed +1 (40)
Level 17
Lockpick +10 (70), Unarmed +2 (42), Science +5 (75), Medicine +5 (70)
Adamantium Skeleton
Level 18
Explosives +5 (60), Barter +10 (60), Melee Weapons +6 (36), Big Guns +1 (31)
Finesse
Pugilism Illustrated => Unarmed +1 (43)
Level 19
Lockpick +5 (75), Unarmed +2 (45), Explosives +5 (65), Science +5 (80), Medicine +5 (75)
Intense Training (ST)
Level 20
Unarmed +5 (50), Explosives +10 (75), Melee Weapons +7 (45)
Grim Reaper's Sprint
Level 21
Lockpick +5 (80), Explosives +5 (80), Melee Weapons +5 (50), Medicine +5 (80), Big Guns +2 (35)
Intense Training (EN)
Level 22
Lockpick +5 (85), Unarmed +2 (54), Explosives +5 (85), Science +5 (85), Medicine +5 (85)
Demolition Expert
Pitt Fighter
Booster Shot
Level 23
Lockpick +5 (91), Unarmed +2 (57), Explosives +5 (91), Science +5 (91), Medicine +5 (91)
Intense Training (LK)
Pugilism Illustrated => Unarmed +1 (58)
Level 24
Lockpick +4 (95), Unarmed +2 (60), Explosives +4 (95), Barter +4 (65), Science +4 (95), Medicine +4 (95)
Robotics Expert
Grognak the Barbarian => Melee Weapons +1 (52)
Grognak the Barbarian => Melee Weapons +1 (53)
Level 25
Lockpick +5 (100), Explosives +5 (100), Science +5 (100), Melee Weapons +2 (55), Medicine +5 (100)
Infiltrator
Level 26
Energy Weapons +3 (39), Unarmed +10 (70), Melee Weapons +5 (60), Big Guns +4 (40)
Computer Whiz
Nikola Tesla and You => Energy Weapons +1 (40)
Level 27
Unarmed +5 (75), Barter +7 (72), Melee Weapons +10 (70)
Lawbringer
Tales of a Junktown Jerky Vendor => Barter +1 (73)
Level 28
Energy Weapons +10 (50), Barter +2 (75), Melee Weapons +5 (75), Big Guns +5 (45)
Rad Absorption
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (48)
Level 29
Energy Weapons +10 (60), Unarmed +5 (80), Melee Weapons +5 (80), Big Guns +2 (50)
Mister Sandman
Ghoul Ecology
Level 30
Unarmed +5 (85), Barter +5 (80), Melee Weapons +5 (85), Big Guns +7 (57)
Ninja
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