Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
42
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
43
 
Sneak
100
 
Speech
48
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Demolition Expert (3)
Educated
Fast Metabolism
Gunslinger
Hematophage
Iron Fist (3)
Little Leaguer (3)
Ninja
Power Armor Training
Pyromaniac
Rad Regeneration
Silent Running
Sniper
Tag!
Thief (3)
Toughness
Warmonger
Wired Reflexes
Level 1
ST 7 PE 5 EN 5 CH 5 IN 7 AG 5 LK 6
Lockpick, Repair, and Science
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Level 2
Lockpick +10 (50), Repair +1 (45), Science +1 (50), Medicine +5 (39)
Daddy's Boy/Girl
Ant Sight
Covert Ops
Level 3
Science +2 (60), Medicine +15 (59)
Daddy's Boy/Girl
Level 4
Sneak +1 (26), Unarmed +15 (40), Medicine +1 (60)
Educated
Level 5
Sneak +4 (30), Lockpick +5 (60), Unarmed +11 (51)
Daddy's Boy/Girl
Level 6
Unarmed +2 (53), Explosives +18 (50)
Little Leaguer
Level 7
Energy Weapons +8 (25), Unarmed +7 (60), Repair +5 (50)
Little Leaguer
Level 8
Sneak +5 (35), Repair +5 (55), Science +5 (70), Medicine +5 (70)
Little Leaguer
Level 9
Repair +5 (60), Science +5 (75), Melee Weapons +5 (49), Medicine +5 (75)
Thief
Level 10
Repair +10 (70), Melee Weapons +10 (59)
Thief
Level 11
Explosives +10 (70), Melee Weapons +10 (69)
Thief
Level 12
Sneak +15 (65), Repair +4 (74), Melee Weapons +1 (70)
Toughness
Level 13
Unarmed +15 (75), Repair +5 (79)
Fast Metabolism
Bobblehead (Agility)
Level 14
Lockpick +10 (85), Science +10 (85)
Cyborg
Level 15
Lockpick +10 (95), Science +10 (95)
Silent Running
Level 16
Sneak +3 (80), Lockpick +5 (100), Repair +7 (86), Science +5 (100)
Tag! (Melee Weapons)
Level 17
Sneak +10 (90), Repair +5 (91), Melee Weapons +5 (90)
Iron Fist (Melee Weapons)
Level 18
Explosives +10 (80), Medicine +10 (85)
Iron Fist (Melee Weapons)
Level 19
Unarmed +1 (76), Repair +9 (100), Melee Weapons +10 (100)
Iron Fist (Melee Weapons)
Level 20
Sneak +5 (95), Medicine +15 (100)
Ninja (Melee Weapons)
Level 21
Unarmed +20 (96)
Demolition Expert (Melee Weapons)
Level 22
Sneak +5 (100), Unarmed +4 (100), Explosives +11 (91)
Demolition Expert (Melee Weapons)
Level 23
Energy Weapons +11 (46), Explosives +9 (100)
Demolition Expert (Melee Weapons)
Level 24
Energy Weapons +20 (66)
Pyromaniac (Melee Weapons)
Bobblehead (Energy Weapons)
Level 25
Energy Weapons +20 (96)
Gunslinger (Melee Weapons)
Level 26
Energy Weapons +4 (100), Big Guns +16 (31)
Warmonger (Melee Weapons)
Bobblehead (Big Guns)
Level 27
Big Guns +20 (61)
Sniper (Melee Weapons)
Level 28
Big Guns +20 (81)
Adamantium Skeleton (Melee Weapons)
Level 29
Barter +1 (16), Big Guns +19 (100)
Better Criticals (Melee Weapons)
Level 30
Small Guns +5 (33), Speech +11 (36), Barter +4 (30)
Almost Perfect (Melee Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Speech)
Bobblehead (Luck)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Charisma)
Barkskin
Power Armor Training
Wired Reflexes
Hematophage
Rad Regeneration
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