Strength
3
 
Perception
4
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
17
 
Big Guns
15
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
13
 
Medicine
36
 
Melee Weapons
11
 
Repair
36
 
Science
21
 
Small Guns
21
 
Sneak
21
 
Speech
17
 
Unarmed
15
 
Level 1
ST 3 PE 4 EN 5 CH 6 IN 8 AG 8 LK 6
Energy Weapons, Repair, and Medicine
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