Strength
8
 
Perception
5
 
Endurance
6
 
Charisma
9
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
5%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
75
 
Big Guns
35
 
Energy Weapons
31
 
Explosives
35
 
Lockpick
35
 
Medicine
80
 
Melee Weapons
35
 
Repair
55
 
Science
70
 
Small Guns
75
 
Sneak
32
 
Speech
75
 
Unarmed
35
 
Ant Might
Barkskin
Booster Shot
Comprehension
Daddy's Boy/Girl (2)
Educated
Ghoul Ecology
Gun Nut
Intense Training (2)
Power Armor Training
Scoundrel
Level 1
ST 6 PE 4 EN 4 CH 7 IN 9 AG 4 LK 6
Medicine, Science, and Speech
Level 2
Small Guns +8 (21), Speech +2 (36), Repair +2 (25), Barter +5 (24), Medicine +2 (45)
Daddy's Boy/Girl
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Power Armor Training
Ghoul Ecology
Ant Might
Lying, Congressional Style => Speech +1 (50)
Level 3
Sneak +2 (18), Small Guns +5 (39), Energy Weapons +2 (18), Unarmed +2 (18), Explosives +2 (18), Barter +3 (40), Medicine +2 (65), Big Guns +2 (18)
Daddy's Boy/Girl
Level 4
Sneak +2 (20), Small Guns +1 (40), Energy Weapons +2 (20), Lockpick +4 (30), Unarmed +2 (20), Repair +2 (40), Explosives +2 (20), Melee Weapons +3 (25), Big Guns +2 (20)
Educated
Level 5
Small Guns +5 (45), Explosives +4 (24), Barter +5 (45), Science +4 (65), Medicine +5 (70)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
Guns and Bullets => Small Guns +2 (47)
Paradise Lost => Speech +2 (52)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Booster Shot
Level 6
Small Guns +8 (55), Speech +3 (57), Explosives +1 (35), Barter +10 (57), Medicine +1 (75)
Intense Training (CH)
Barkskin
Level 7
Small Guns +5 (60), Lockpick +5 (35), Speech +3 (65), Repair +2 (42), Barter +3 (65), Medicine +5 (80)
Scoundrel
Level 8
Small Guns +5 (65), Speech +5 (70), Repair +8 (50), Barter +5 (70)
Intense Training (EN)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Guns and Bullets => Small Guns +2 (67)
Level 9
Sneak +2 (32), Small Guns +3 (75), Energy Weapons +1 (31), Unarmed +3 (35), Speech +5 (75), Barter +1 (75), Science +5 (70), Big Guns +3 (35)
Gun Nut
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