Strength
4
 
Perception
7
 
Endurance
1
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
14
 
Big Guns
8
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
26
 
Melee Weapons
14
 
Repair
26
 
Science
41
 
Small Guns
35
 
Sneak
20
 
Speech
14
 
Unarmed
8
 
Level 1
ST 4 PE 7 EN 1 CH 4 IN 10 AG 7 LK 7
Lockpick, Small Guns, and Science
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