Strength
7
 
Perception
9
 
Endurance
6
 
Charisma
2
 
Intelligence
9
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
8
 
Big Guns
20
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
30
 
Medicine
55
 
Melee Weapons
18
 
Repair
65
 
Science
22
 
Small Guns
65
 
Sneak
20
 
Speech
8
 
Unarmed
16
 
Ant Sight
Gun Nut (2)
Level 1
ST 6 PE 7 EN 5 CH 2 IN 8 AG 8 LK 4
Repair, Small Guns, and Medicine
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Repair)
Ant Sight
Level 2
Small Guns +5 (55), Lockpick +3 (25), Repair +3 (55), Medicine +8 (55)
Gun Nut
Level 3
Small Guns +5 (65), Lockpick +5 (30), Repair +5 (65), Big Guns +4 (20)
Gun Nut
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