Strength
7
 
Perception
5
 
Endurance
8
 
Charisma
4
 
Intelligence
7
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
13
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
19
 
Repair
50
 
Science
19
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
21
 
Swift Learner
Level 1
ST 7 PE 5 EN 8 CH 4 IN 7 AG 4 LK 5
Lockpick, Repair, and Explosives
Bobblehead (Lockpick)
Bobblehead (Medicine)
Level 2
Lockpick +10 (50), Repair +6 (40), Medicine +1 (30)
Swift Learner
Bobblehead (Repair)
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