Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
65
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
35
 
Sneak
100
 
Speech
100
 
Unarmed
35
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Cannibal
Comprehension
Contract Killer
Cyborg
Demolition Expert (3)
Dream Crusher
Educated
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Intense Training (4)
Life Giver
Master Trader
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Absorption
Rad Regeneration
Robotics Expert
Scrounger
Strong Back
Superior Defender
Tag!
Toughness
Warmonger
Level 1
ST 7 PE 3 EN 9 CH 4 IN 9 AG 1 LK 7
Melee Weapons, Big Guns, and Repair
Bobblehead (Strength)
Level 2
Science +4 (28), Melee Weapons +3 (42), Medicine +11 (35), Big Guns +1 (40)
Intense Training (ST)
Level 3
Repair +1 (40), Explosives +18 (30)
Intense Training (ST)
Bobblehead (Intelligence)
Level 4
Speech +1 (15), Science +10 (40), Melee Weapons +1 (45), Medicine +8 (45)
Educated
Bobblehead (Endurance)
Level 5
Repair +3 (45), Explosives +20 (50)
Comprehension
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Level 6
Barter +3 (17), Science +10 (50), Medicine +10 (55)
Demolition Expert
Bobblehead (Science)
Bobblehead (Medicine)
Level 7
Explosives +10 (60), Barter +7 (24), Big Guns +6 (50)
Demolition Expert
Bobblehead (Speech)
Level 8
Barter +6 (30), Melee Weapons +15 (60), Big Guns +2 (52)
Demolition Expert
Bobblehead (Melee Weapons)
Level 9
Barter +15 (45), Big Guns +8 (60)
Toughness
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Repair)
Level 10
Speech +2 (29), Repair +5 (60), Explosives +8 (70), Barter +8 (55)
Finesse
Level 11
Explosives +5 (75), Barter +5 (60), Melee Weapons +3 (73), Big Guns +10 (70)
Strong Back
Level 12
Energy Weapons +1 (15), Repair +5 (65), Barter +5 (65), Melee Weapons +7 (80), Big Guns +5 (75)
Pyromaniac
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Lockpick)
Level 13
Lockpick +1 (25), Speech +6 (35), Repair +1 (66), Melee Weapons +10 (90), Big Guns +5 (90)
Scrounger
Level 14
Repair +3 (69), Melee Weapons +10 (100), Big Guns +10 (100)
Cyborg
Level 15
Repair +6 (75), Explosives +15 (100), Barter +2 (77)
Contract Killer
Level 16
Lockpick +5 (30), Speech +10 (45), Barter +3 (80), Science +5 (65)
Cannibal
Level 17
Repair +3 (78), Barter +10 (90), Medicine +10 (75)
Tag! (Lockpick)
Level 18
Lockpick +5 (50), Unarmed +1 (27), Repair +2 (80), Barter +5 (95), Science +10 (75)
Life Giver
Level 19
Unarmed +3 (30), Speech +5 (50), Repair +10 (90), Barter +5 (100)
Fast Metabolism
Ant Sight
Booster Shot
Level 20
Lockpick +3 (55), Speech +5 (55), Repair +10 (100), Medicine +5 (80)
Explorer
Barkskin
Auto Expert
Pitt Fighter
Power Armor Training
Superior Defender
Dream Crusher
Rad Regeneration
Ghoul Ecology
Level 21
Energy Weapons +3 (32), Medicine +20 (100)
Intense Training (PE)
Level 22
Lockpick +18 (75), Speech +5 (60)
Better Criticals
Bobblehead (Small Guns)
Chinese Army: Special Ops Training Manual => Sneak +2 (12)
Level 23
Sneak +3 (15), Lockpick +10 (85), Science +10 (85)
Adamantium Skeleton
Level 24
Energy Weapons +3 (35), Lockpick +10 (95), Science +10 (95)
Robotics Expert
Level 25
Lockpick +5 (100), Speech +13 (75), Science +5 (100)
Intense Training (CH)
Level 26
Sneak +5 (20), Speech +18 (93)
Warmonger
Bobblehead (Sneak)
Level 27
Sneak +16 (46), Speech +7 (100)
Master Trader
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Level 28
Sneak +23 (73)
Rad Absorption
Level 29
Sneak +23 (96)
Ninja
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 30
Energy Weapons +23 (65)
Almost Perfect
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (33)
Pugilism Illustrated => Unarmed +2 (35)
UltimateGuy, over 2 years ago:
This is a personal build, Follow it if you want, and the character name roughly means "from the Shadows to Bring Death"if you couldn't tell, they are evil.
UltimateGuy, over 2 years ago:
As always, get bobbleheads and quest perks whenever you want to
Hax, over 2 years ago:
I like what you did with him.seems really open conspired to mine. Could you tell me how to make a better character?
Hax, over 2 years ago:
I like what you did to him.seems really o.p compared to mine.Could you tell me how to make a better character?Plus I'll be here at 9:30 each night.Goodnight DravenMethus.
Hax, over 2 years ago:
Had to post that twice because I spelled a few things wrong.
UltimateGuy, about 1 year ago:
Honestly, I don't even know what I was thinking while making this build, I made this right after my first, and so far only, playthrough of the game, I just kinda select perks that work for my character, sorry it took me so long to reply, I kinda stoppped playing Fallout 3 after I got NV and I hadn't gone back to this site as I didn't need it anymore, but my tips is just to focus on a specific weapon, or weapons in this case, and then building upon that specific weapon. In this case, I focused on the Shishkebab and Flamer, and built the entire character around it, and always have some perks in mind that you'll want and focus on getting them too, per example, cyborg is one of my favorite perks in this game and so I focused on getting it, other than that, I can't really give to many tips, cause not too much thought goes into my builds.
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