Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
14
 
Big Guns
14
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
24
 
Melee Weapons
14
 
Repair
24
 
Science
24
 
Small Guns
29
 
Sneak
14
 
Speech
29
 
Unarmed
14
 
Level 1
ST 5 PE 7 EN 5 CH 5 IN 10 AG 5 LK 3
Small Guns, Lockpick, and Speech
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