Strength
7
 
Perception
4
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
6
 
Big Guns
31
 
Energy Weapons
12
 
Explosives
37
 
Lockpick
12
 
Medicine
24
 
Melee Weapons
18
 
Repair
43
 
Science
40
 
Small Guns
24
 
Sneak
24
 
Speech
6
 
Unarmed
16
 
Intense Training
Level 1
ST 6 PE 4 EN 6 CH 1 IN 10 AG 10 LK 3
Big Guns, Explosives, and Repair
Level 2
Repair +4 (43), Science +16 (40)
Intense Training (ST)
Bobblehead (Explosives)
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