Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
25
 
Big Guns
25
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
17
 
Repair
65
 
Science
50
 
Small Guns
41
 
Sneak
35
 
Speech
9
 
Unarmed
17
 
Educated
Gun Nut
Thief (3)
Level 1
ST 5 PE 4 EN 5 CH 1 IN 10 AG 5 LK 10
Science, Repair, and Medicine
Level 2
Sneak +3 (25), Small Guns +3 (20), Lockpick +1 (21), Repair +3 (45), Barter +1 (10), Science +3 (45), Medicine +3 (45), Big Guns +3 (20)
Thief
Level 3
Small Guns +1 (26), Lockpick +4 (25), Science +5 (50), Medicine +5 (50), Big Guns +5 (25)
Gun Nut
Level 4
Small Guns +4 (30), Lockpick +5 (30), Repair +5 (55), Barter +6 (16)
Educated
Level 5
Small Guns +5 (35), Energy Weapons +2 (17), Lockpick +5 (40), Repair +5 (60), Explosives +2 (17), Barter +4 (20)
Thief
Level 6
Small Guns +6 (41), Energy Weapons +1 (18), Lockpick +5 (50), Repair +5 (65), Explosives +1 (18), Barter +5 (25)
Thief
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